Escape From Exterra
Escape from Exterra !
Collect items to help you get back to
your spacecraft as fast as possible.
How many attempts will it take you?
WSAD or Arrow Keys to walk and jump
Hold SHIFT to run and jump further.
GEMS make you jump higher.
Collect ITEMS to navigate the cave.
Find your SPACESHIP and ESCAPE EXTERRA!
Escape from Exterra is sci-fi platformer speed puzzle made entirely using homemade assets and written in native JavaScript on a homemade engine script. Its my first attempt at an HTML5 Game and I hope you enjoy it! This DEMO version does not count attempts or log your score on the LEADERBOARD. To compete on the LEADERBOARD I've hosted Escape From Exterra here.
NOTE: Not yet mobile compatible.
Collaborators:
Concept, Programming and Art - Jesse Streight
Score and Sound Engineer - Aaron Streight
Producer and Beta Tester - Ryan White
Status | Released |
Platforms | HTML5 |
Release date | Jun 08, 2024 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | jsspace |
Genre | Platformer, Puzzle |
Made with | Audacity |
Tags | 2D, Indie, Pixel Art, Puzzle-Platformer, Retro, Sci-fi, Short, Singleplayer, Speedrun |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Accessibility | Subtitles |
Links | Blog |
Development log
- Escape From Exterra - ReleaseJun 10, 2024
Comments
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Lasted 202 seconds, this is my first record
Graphic arts:
{
very good graphics - I liked the fact that there are no artifacts and the wide range of gamut in the game
}
Gameplay:
{
very good balance a little more difficult and didn’t immediately interest me, it’s very conducive to effectively training players in the basics of the game, no joke, I learned it easier than I learned (it wasn’t boring), I like Vangers more for the opposite, at least less beautiful, balance.
3 very condensed mechanics are convenient if you want to know what killed you oxygen life boost.
The setting is my favorite science fiction setting.
}